CV
I am an aspiring dev and tech enthusiast. I am nerd for trying to find the best approaches possible for project code architecture. I love looking for design patterns examples, combining them and tinkering around achieving my own ways.
Education: Bachelor of Computer Science and Applied Mathematics, the same goes for Master’s degree. The Uni is not that good, to be sure, but it has at least some credibility.
Working with Unity since 2022.
Main hard skills: Unity (mainly coding with C#) and Unity SRP (yes, some CG); English language (some letter – dunno, and yes, I am not native, yet I use it as my daily drive); Familiarity with Math (oh Linear Algebra is sure useful)
Aux hard skills: Lots of experience with Linux systems (both desktop and server)
Soft skills: Project and team management in context of participating in game jams; LOTS of strive for problem solving (eg. tinkering arch is fun), curiosity (oh I’m always looking for new software or approaches)
Honorable mentions skills: a bit of Blender
Moreover, I have some experience with Godot and Unreal Engine 4.
Moreover moreover, thanks to the Uni, I am at least familiar with Math, C++, Python, Kotlin and Android dev, Java, web stuff (html, css, js),
MAIN PROJECTS SHOWCASE
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Third Jam. Welcome to [redacted] — the most structured and pedantic company in the world.
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Second jam. A speed-typing game in setting of extreme low temperatures. Are you fast enough to survive the Cold?
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First jam. Side-scrolling puzzle-platformer, where you jump across bubbles that pop under your feet and dodging traps
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Jam zero. You have only 90 seconds to prepare Christmas presents!